Our project addresses this challenge by creating a visual interactive-educational visual programming plataform that aims to inform the population about the importance of precise movement of food until consumption, what interruptions in feed logistics can cause and the contamination of physical objects and from water.
These points will be represented comprehensively, since anyone with an internet browser will be able to access it, scalable — the game is passive to replicate, modify and use by any other person of any age without advanced knowledge of programming —, and with its respective social impact, presenting reliable data with NASA sources.
Besides the act of thinking about a solution that can contribute with logistics for the food industry, hoping to minimize the contamination of the disease, our team was inspired to choose the challenge ''FOOD FOR THOUGHT'' due to the possibility of understanding the origin of food and how a problem such as the COVID-19 pandemic can affect social life in a way that becomes an obstacle on the nourishment's supply. Out team used the Scratch plataform to develop our project.
https://data.humdata.org/dataset/novel-coronavirus-2019-ncov-cases#
https://earthdata.nasa.gov/learn/pathfinders/covid-19
https://earthdata.nasa.gov/earth-observation-data/near-real-time