Our project is focused on the challenge The Isolation Solution. Through independent research and using data available at NASA's HRP, we identified that the isolated population misses family events and how the isolation brings up the need to remain engaged in some activity, respectively. Bringing this data together, we created a gamified platform that helps the isolated ones to interact with other family members and friends facing challenges and connecting by increasing ties. That helps us in socio-environmental adaptation that is impaired in a social distancing.
Initially, independent research was carried out to assess whether if what we considered a problem was a general issue of the population. Our survey of more than 800 people supported our thesis. You can also check this data: https://1drv.ms/b/s!AtLdXj8mNKvjbHR3gSANIIQpdNI?e=WeyeMP
We subsequently identified which solution would be suitable, and we carried out a second independent survey where we identified that more than 80% of the population would like to have a solution like the proposed one. More data here: https://1drv.ms/b/s!AtLdXj8mNKvja74wKzAJbbUFU2A?e=tDMYfx
We linked the collected data with the available one related to social isolation at NASA's HRP and concatenate to improve the tool created.
We presented the prototype to sample of 15 people, aged between 15 and 60 years old and the approval was 95%.
Houston We Have A Podcast with Dr. Tom William, Element Scientist for the Human Factors and Behavioral Performance in the Human Research Program:https://www.nasa.gov/johnson/HWHAP/hazard-2-isolation
An Astronaut’s Tips For Living in Space – Or Anywher, by astronaut Anne McClain
https://www.nasa.gov/feature/an-astronaut-s-tips-for-living-in-space-or-anywhere
NASA Task Book: NSCOR for Evaluating Risk Factors and Biomarkers for Adaptation and Resilience to Spaceflight: Emotional Valence and Social Processes in ICC/ICE Environments