ICE experiments highlighted the importance of shared mealtimes in maintaining feelings of social-connectedness. Petsona AR is a proof-of-concept that aims to improve the social-isolation experience for those living alone by creating an AR dining companion. The social disconnection felt despite using videoconferencing apps can be attributed to the fact that video calling can cause stress for people because having delays can cause people to be perceived as less attentive, extraverted, and conscientious (Schoenenberg et al., 2014). Thus, this project wanted to serve as a countermeasure to feelings of social isolation by using AR since it can counteract sensory monotony by creating a presence similar to that of a human presence (Bailenson et al., 2019).
We were inspired by photos on social media where restaurants placed teddy bears on seats as guides for physical distancing. Since food was an essential component of social connectedness, we came up with a project involving food. We decided that we wanted to build an app that we would personally use as we saw ourselves as some of the more vulnerable in times of social isolation.
We were also able to chat with one of the NASA Subject Matter Experts (Romain) who shared with us his experiences after being in isolation for 512 days and he explained how important shared mealtimes were for him.
We conducted a lot of research using NASA open data and technology research about astronauts in isolated, confined, and extreme (ICE) environment simulation or on duty in space (NASA, 2020). We used these to inform our design and nature of our application; hence AR instead of VR and the focus on food.
Problems: We struggled exporting our Unity Project to Android and we had problems with the 3D tracking of the teddy bear.
Achievements: We were able to create AR demonstrations in less than 24 hours of learning Unity. Our Facebook page passed 100 likes.
Youtube link: https://youtu.be/rVCBHeJMpq0
Given the opportunity and resources, we will:
Add more features such as
3D Model Assets used:
NASA research and article links:
1. Individualized Behavioral Health Monitoring Tool
https://data.nasa.gov/dataset/Individualized-Behavioral-Health-Monitoring-Tool-P/5ghh-gt3j
https://data.nasa.gov/dataset/Individualized-Behavioral-Health-Monitoring-Tool-P/q2x7-9u78
2. Automated Behavior and Cohesion Assessment Tools
https://data.nasa.gov/dataset/Automated-Behavior-and-Cohesion-Assessment-Tools-P/t56y-mg4q
3. ANSIBLE: A Network of Social Interactions for Bilateral Life Enhancement
https://data.nasa.gov/dataset/ANSIBLE-A-Network-of-Social-Interactions-for-Bilat/x3ic-v679
https://data.nasa.gov/dataset/ANSIBLE-A-Network-of-Social-Interactions-for-Bilat/mjw8-cp3j
https://data.nasa.gov/dataset/ANSIBLE-A-Network-of-Social-Interactions-for-Bilat/x3ic-v679
4. Siri-like Smart Crew Assistant
https://data.nasa.gov/dataset/Siri-Like-Smart-Crew-Assistant/u2xk-2uqr
5. Psychophysiological Monitoring of Aerospace Crew
https://data.nasa.gov/dataset/Psychophysiological-Monitoring-of-Aerospace-Crew-S/aks4-krm3
6. A Multimedia Computer-Based Self-Directed Autonomous, Stress and Anxiety-Management Countermeasure
https://data.nasa.gov/dataset/A-Multi-Media-Computer-Based-Self-Directed-Autonom/9rgt-r3c9
7. Self-Guided Multimedia Stress Management and Resilience Training
https://data.nasa.gov/dataset/Self-Guided-Multimedia-Stress-Management-and-Resil/gx2h-tav3
8. From outer space to Earth—The social significance of isolated and confined environment research in human space exploration
https://www.sciencedirect.com/science/article/abs/pii/S0094576516308530
9. Why are you so slow? – Misattribution of transmission delay to attributes of the conversation partner at the far-end
https://www.sciencedirect.com/science/article/abs/pii/S1071581914000287
Videos we watched:
AMDG+MAGIS