According to social isolation, a game was designed to reduce the negative effects of the long-term period at homes and to provide the user with the data of the outbreak impacts.
The game analysis:
First, a video that presents details of Covid-19, beginning with Wuhan city to the worldwide spread, is existed. After that, the user starts the first level that discusses one of the environmental impacts like the level of NO2. A massage with a question appears and to find the answer, the user should solve a maze and collect the letters. If the maze is solved, “congratulations” will be sent, and more information on the question and the correct answer will be shown in a story-style. Moreover, the user can check for further data by the links of NASA resources provided at the end of the story.
This process is repeated at each level. Therefore, the game addresses the challenge in the following features: -Demonstrating all the data related to Covid-19 (definition, spread, environmental and economic impacts) in a game that fits all the ages (+10).
-All the impacts of Covid-19 on the environment (e.g., atmosphere, land, ocean, freshwater, ice) are highlighted in a form of questions, answers, and stories.
-Each level of the game considers some attributes (Air Quality, Greenhouse Gas emissions, Deforestation, Changes in water quality) and provides additional NASA sources for extra information.
-Comparisons before and after the outbreak situation are essential, as it determines if observed environmental phenomena are impacts of the Covid- 19 pandemic or not. Therefore, these relevant comparisons are added to the game in a form of images and stories.
-NASA, ESA, and JAXA resources are used.
Our team chose this challenge as it helps people to know the changes caused by COVID-19. As a result, minimal activity from industrial sites, factories, and construction sectors have minimized the risks for toxins to escape, in turn improving air quality. Moreover, the coronavirus crisis is so far triggering the largest ever annual fall in CO2 emissions in 2020, more than during any previous economic crisis. Our future plans to develop the game are providing more levels to facilitate the user to know more information easily. In the first level, we illustrate the rate of No2. In the next levels, we work on easily illustrate the rate of co2. We use a space data agency to illustrate the impact of coronavirus in the game. we designed the game by using flutter. the maze is used in facilitating the user to find the information.
Finally, our team faced many problems as the social distance we overcome this problem by using a zoom meeting and we achieved the first level in the game.
https://neo.sci.gsfc.nasa.gov/view.php?datasetId=AURA_NO2_M
https://earthobservatory.nasa.gov/images/146741/nitrogen-dioxide-levels-rebound-in-china?fbclid=IwAR0AFK-TmGMTHAc7ks7AGZ_fOi0LsXOGVtk7Ij8fffWz0m4zQCyReujeuTU
https://neo.sci.gsfc.nasa.gov/view.php?datasetId=AURA_OZONE_M&date=2020-04-01