The project is viable and relevant in terms of its proposed action regarding the proposed challenge: "How to inform about possible contamination in the air, water or soil?". The construction of the ideation initially proposed, generated in this period of development, changes that added value to the proposal.
A fundamental aspect includes consulting the data sources provided by NASA and regional public bodies, however, to establish some indicators, it will be necessary to access the database of companies and private institutions, in the expansion of the resources offered on the platform.
According to the Glenn Research Center with NASA supervision: navigation technologies consist mainly of robust, reliable and computationally efficient mathematical algorithms (and their associated software implementation) for path estimation functions such as: RPO - Project Geosynchronous Earth Orbit (GEO) trajectory and orbit determination; Lagrange Point Sol-Terra trajectory design and orbit determination.
In addition to showing the risk of contamination in the research region, it will be possible to obtain more information about that area, and trace a route from it, to another region, bypassing the contagion peaks, by clicking on the “safe route” option. The functionalities involve the I / O system (input and output), which receive guidance on origin and destination, as soon as they are informed, they are linked through a learning machine, which acts as a cookie, saving I / O information, thus showing the safest route on the display, being this route provided with tools that demonstrate in real time, through scales the risks of contamination in the areas close to the chosen route, and determining the ideal route.
The gamification structure brings the player's objective to make challenges in order to help his country achieve the UN objectives, thus doing his part to improve the world in which we live, in addition to providing physical, emotional and even economic assistance.
Through the programming logic structured in the accumulation of points for the user who acquired experience both with his character and in his personal life. As an attractive differential after the accumulation of experience, an exchange currency is generated that can be exchanged for discounts at companies / stores that are partners of the game as a reward for fulfilling several challenges. For minors, the experience in question is restricted to buying clothes for your character.
According many challenges the player is doing, the more experience he gains, with that he goes up in the game, unlocking trophies, which would be the discounts offered by the partner companies, receives achievements for the good engagement in the game and can visualize his state, national and world in relation to the objectives of the UN.
Thus learning what the UN's objectives are, helping the world in which it lives and improving its mental and physical health in the midst of the pandemic.
In this way, we will offer a platform that can inform the population, indicate safer routes for commuting and encourage habits that increase immunity and encourage good practices. With the potential to impact the entire country, in a first scenario. However, applicable to all those contemplated by the technologies mentioned.
https://drive.google.com/open?id=1ynjoONwnZl3N_Fqwd2tW1VaBkuMSXt-l
Mortality rate attributed to domestic and environmental air pollution (https://earthobservatory.nasa.gov/blogs/earthmatters/2020/03/05/how-the-coronavirus-is-and-is-not-affecting-the-environment/)
Air quality
(https://earthdata.nasa.gov/learn/discipline/atmosphere) e (https://climatekids.nasa.gov/air-pollution/)
Clean water
(https://earthdata.nasa.gov/learn/pathfinders/water-quality-data-pathfinder)
Transmission technology
(https://techport.nasa.gov/view/96188)
Geolocation technologies via satellite, Internet and radio
(https://techport.nasa.gov/view/87671)
Geolocation methods
(https://cmr.earthdata.nasa.gov/search/concepts/C179003311-ORNL_DAAC.html )
Routing algorithms
(https://data.nasa.gov/dataset/Collaborative-Routing-Rationing-Algorithm-Phase-I/w9nr-j25h )