Shelter in Space has received the following awards and nominations. Way to go!

What is it?
Shelter in Space is an engaging and fun smart phone-based app that integrates with existing wellness, self-improvement, and social connection apps to create an immersive, gamified space mission scenario while providing citizen science data for COVID19 and Human Space Flight research.
Why is it important?
Due to the COVID-19 pandemic, at least 4.5 billion people are living under social distancing measures worldwide [12], triggering a wide variety of psychological problems such as panic disorder, anxiety, and depression [13].
Shelter in Space is a gamified mental and physical health countermeasure application using widely available and accessible technologies to help users fulfill a sense of belonging and purpose, and positive social interaction.
Sense of belonging is widely recognized as a highly influential interpersonal process on mental and physical health [10], and social interaction with digital gaming players in virtual communities has been found to have a positive influence on the mental health of those suffering from adverse cognitive and behavioral effects due to COVID-19-related losses of societal connection [14].
Prolonged isolation and confinement of astronauts in human space missions and citizens practicing social distancing measures in response to the COVID-19 pandemic are linked to adverse behavioral and physical conditions, including insomnia, anxiety disorders, and depression [13, 24]. Early detection and prevention of isolation-induced adverse conditions are critical to the success of space missions [16].
While astronauts on low-orbit missions such as the International Space Station can receive real-time medical advice from ground medical personnel [16], future long-range missions, characterized by communication delays, must depend on new approaches via asynchronous telemedicine or self-treatment methods- methods which have been identified as having open research gaps [15]. Similarly, to lower the probability of transmission of COVID-19, telemedicine and self-treatment methods are increasing in practice globally [19].
Early detection and implementation of countermeasures for isolation-induced adverse conditions greatly increase the probability of success [16]. Sleep disruption is a simple and common diagnostic criteria for many psychiatric disorders [17], and serves as a reliable early warning sign for major depression [18].
Shelter in Space encourages users to link to one of several common, third-party sleep diagnostic apps and provides adaptive countermeasures based on severity of disorder (i.e. self-treatment vs. telemedicine), and possible disrupting factor(s) (e.g. low sunlight during day, caffeine intake, noise, temperature, etc.) based on NASA’s latest countermeasure guidelines [16]. Additionally, the adequacy of nutrition and food enjoyment becomes increasingly important in the harsh environments of isolation and confinement, where other comforts and familiarity may be unavailable [20]. Accordingly, Shelter in Space includes a focus on meal planning and nutrition-based recommendations, utilizing NASA’s nutrition analysis tools [21] and integrations with other popular online based applications.
What does it do?
The Shelter in Space app has four critical functions:
Ensuring long-term engagement and personal connections with reward-based gamification
External motivation in the form of reward-based gamification encourages immediate, short-term behavioral changes [23]. Long-term behavioral modifications may be adopted through intrinsic motivation, which can be developed through meaningful gamification [22]. Shelter in Space employs critical game design elements to encourage mastery of social isolation countermeasures such that external rewards are no longer necessary for continued use recent gamification research [22].Critical game design elements include:
Crowd-sourced citizen science data project to support human spaceflight
For decades, NASA has utilized unobtrusive, software-based measurement of behavioral health indicators (e.g., mood, cognitive function, physical and mental fatigue, sleep quality) to develop an integrated standardized suite of behavioral health measurement tools to mitigate effects of prolonged isolation and confinement [1] using both in-space and ground-based analog facilities [2].
However, further research is needed to identify and validate countermeasures that promote individual behavioral health and performance to allow for inter-planetary exploration missions, in which long-term (>1 year) confinement and isolation are required [3]. Furthermore, recent studies have documented the existence of large stable (trait-like) differences among individuals in the degree of cognitive deficits experienced during isolation and confinement, making the development of “one-size-fits-all” countermeasures ineffective [4].
Accordingly, large datasets with both a diverse cohort and multitude of individual behavioral health objective measures are needed to develop the predictive power of personalized countermeasures, such as self-guided stress management and resilience training [5].
The COVID-19 pandemic has forced billions of global citizens into social isolation, providing both a widespread need for science and technology-based guidance to mitigate impacts of isolation-caused adverse behavioral and cognitive conditions, while also providing an unprecedented research opportunity to improve countermeasures by enrolling an enormous number of participants in ground-based analog missions as citizen scientists.
Shelter in Space unobtrusively collects objective physiological, neurological, and behavioral health metrics in combination with a machine learning A/B platform to customize countermeasures to reduce risks from adverse cognitive and behavioral effects induced by COVID-19 social isolation and confinement.
What do we hope to achieve?
The scale and impact of the consequences of COVID19 have created unprecedented challenges for billions of people all around the world. From personal grief over the loss of loved ones to macroeconomic effects driving soaring unemployment and failing markets, fear and anxiety about the future are peaking, and many pre-existing societal issues are being compounded.
For us, human space travel and exploration represents the pinnacle of human creativity and our ability to solve complex problems through unbounded collaboration and curiosity. We hope to share that sense of optimism and ingenuity as widely as possible and put it to use against our current state of crisis. We hope that by exploring their inner astronaut, more people will strive towards addressing the underlying global issues that make our current systems vulnerable to widespread negative effects, while also coming together to re-envision a more resilient and sustainable relationship to our “Spaceship Earth.”
How does it work?
Transform yourself into a virtual analog astronaut and do some citizen science along the way!
Our future plans would be to continuously expand content campaigns, integrations, and further develop machine learning powered ai to help users identify trends and make sense of their data. We’d love to add more missions and find ways to incorporate new educational modules and space-based datasources. We would also like to explore adding mini-games and external partnerships that bring the experience outside the app. For areas on the globe that may not have access to the integrated tools, we hope to be able to identify any particular needs and to help make suggestions and develop solutions.
What motivated us?
One of our team members is actually doing a “personal analog mission” right now! He was inspired to challenge himself to live like an astronaut in complete isolation for 30 days under the shelter-in-place / quarantine rules currently active where he lives. He’s been “hacking from the hab” from inside a geodesic dome built with up-cycled sail material! You can visit this mission website at https://shelterindome.com and follow his progress on social media at @shelterindome.
How did we make it?
We utilized NASA’s Human Research Roadmap to identify hazards, countermeasures, and knowledge gaps related to social isolation and physical confinement in both ground-based analog missions and space missions. Google Scholar was used to query for recent, high-impact research related to COVID-19 to characterize major psychological risks and factors associated with isolation and confinement. Literature from NASA’s Human Factors and Behavioral Performance (HFBP) studies and guidelines and information on Analog missions also helped us formulate our idea.
In addition to utilizing NASA’s established countermeasures research and protocols, we further evaluated existing technological solutions available to mitigate documented isolation/confinement hazards. We found an abundance of technological tools available for people to fulfill social interaction needs via video chat, and social networks, as well as validated tools to monitor health and wellness, and plenty of high-quality online resources for learning new things. To most effectively utilize existing validated tools, we integrated popular apps into a unified, synergistic, space theme-based experience which encourages virtual social collaboration and connection, improves mental and physical health, and provides massive, crowd-sourced data for space agencies.
We looked for ways to integrate real space derived data into the app to increase people’s engagement and awareness of the incredible science and data being generated by NASA, ESA, JAXA, CNES, and CSA/ASC. From challenges and check-ins triggered by the Mars InSight Weather API, to daily astronomy photos, and Planet Labs images, as well as meditation and writing prompts, we aimed to create a sense of immersiveness that triggered people’s imagination and sense of exploration.
To make all this happen, we used online rapid-prototyping tools Framer (https://framer.com), and Fimga (https://www.figma.com/), Javascript, JSON and REST HTTP APIs from NASA Open API’s (https://api.nasa.gov/).
What problems and achievements did your team have?
In addition to widespread, chronic stressors resulting from the COVID-19 pandemic, both team members experienced significant emotional, psychological, and physical distress resulting from nearby violent protests related to race-based societal injustices.
Our Project Video: shelterinspace.app/video
View the App Prototype at: shelterinspace.app
[1] Binges, David (2019). Standardized Behavioral Measures for Detecting Behavioral Health Risks during Exploration Missions.https://humanresearchroadmap.nasa.gov/Tasks/task.aspx?i=1623
[2] Schneider, Stefan & Abeln, Vera & Carnahan, Heather & Kleinert, Jens & Piacentini, Maria Francesca & Meeusen, Romain & Strüder, Heiko. (2010). Exercise as a countermeasure to psycho-physiological deconditioning during long-term confinement. Behavioural brain research. 211. 208-14. 10.1016/j.bbr.2010.03.034.
[3] CBS-BMed1: We need to identify and validate countermeasures that promote individual behavioral health and performance during exploration class missions.https://humanresearchroadmap.nasa.gov/Gaps/gap.aspx?i=393
[4] Development and Testing of Biomarkers to Determine Individual Astronaut Vulnerabilities to Behavioral Health Disruptions (NNX14AK53G). https://lsda.jsc.nasa.gov/Experiment/exper/13586
[5] Raphael D. Rose (2014) Self-guided multimedia stress management and resilience training, The Journal of Positive Psychology, 9:6, 489-493, DOI: 10.1080/17439760.2014.927907
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[7] Mars Rover Photos API. National Aeronautics and Space Administration. API-105 https://data.nasa.gov/Space-Science/Mars-Rover-Photos-API/929k-jizu
[8] Mars exploration image gallery. https://www.nasa.gov/mission_pages/mars/images/index.html
[9] Douglas, A. "Psychology of space Exploration." National Aeronautics and Space Administration 9.780160 (2011): 883583.
[10] Hagerty, Bonnie M., et al. "Sense of belonging and indicators of social and psychological functioning." Archives of psychiatric nursing 10.4 (1996): 235-244.
[11] Global COVID-19 Lockdown Tracker. Aura Vision. https://auravision.ai/covid19-lockdown-tracker/. Accessed May 31, 2020.
[12] BBC News. Coronavirus pandemic: Tracking the global outbreak. https://www.bbc.com/news/world-51235105?utm_medium=social&utm_source=facebook&utm_campaign=Statusbrew&utm_content=Brew08e91f3ded4a4a49b05be79d1a7722ce. Accessed May 31, 2020.
[13] Qiu, Jianyin, et al. "A nationwide survey of psychological distress among Chinese people in the COVID-19 epidemic: implications and policy recommendations." General psychiatry 33.2 (2020).
[14] Oe, Hiroko. "Discussion of digital gaming's impact on players' well-being during the COVID-19 lockdown." arXiv preprint arXiv:2005.00594 (2020).
[15] CBS-BMed6: We need to identify and validate effective treatments for adverse behavioral conditions and psychiatric disorders during exploration class missions.https://humanresearchroadmap.nasa.gov/gaps/gap.aspx?i=400
[16] National Aeronautics and Space Administration. Evidence Report: Risk of Adverse Cognitive or Behavioral Conditions and Psychiatric Disorders (2016).https://humanresearchroadmap.nasa.gov/Evidence/reports/BMed.pdf
[17] Colton HR, Altevogt BM (Eds.) (2006) Sleep disorders and sleep deprivation: An unmet public health problem. National Academies Press, Washington, DC
[18] Livingston G, Blizard B, Mann A (1993) Does sleep disturbance predict depression in elderly people? A study in inner London. Brit. J. Gen. Prac., 43:445–448.
[19] Zhou, Xiaoyun, et al. "The role of telehealth in reducing the mental health burden from COVID-19." Telemedicine and e-Health 26.4 (2020): 377-379.
[20] Stuster J (1996) Bold Endeavors: Lessons from Polar and Space Exploration. Naval Institute Press, Annapolis, MD
[21] JOHN F. KENNEDY SPACE CENTER Health Education & Wellness Program. Nutrition Analysis Tools. https://hewp.ksc.nasa.gov/Analysis%20Tools
[22] Nicholson, S., 2015. A RECIPE for Meaningful Gamification, in: . pp. 1–20.. doi:10.1007/978-3-319-10208-5_1
[23] Deci, E. and Ryan, R. (2004). Handbook of Self-Determination Research. Rochester, NY: University of Rochester Press.
[24] Kanas, N., et al. "Psychology and culture during long-duration space missions." Acta Astronautica 64.7-8 (2009): 659-677.
[25] NASA. Human Research Roadmap. https://humanresearchroadmap.nasa.gov/